![]() World of Warcraft is a game primarily purchased and downloaded online through a subscription service. However, each of the other nine races only has a one percent or less difference between the choices, clearly illustrating the popularity of each race. realm players chose the Blood Elf as their character, while only 15.2 percent made the same choice in EU realms. and EU realms with regards to the choice of race was with the Blood Elves. ![]() The largest percentage difference between the U.S. realm players, while accounting for 15 percent of the entire EU realm population. As of 2019, humans were the most popular race, having been chosen by a total of 14.4 percent of all U.S. The distribution of World of Warcraft characters in the U.S. World of Warcraft servers are divided into different ‘’realms’’ based on the continent of the player. ![]() There are a total of 14 playable races in the game. Still, other metrics indicate the game does not lack in popularity, as its expansion packs sell millions of copies within 24 hours of their release. In the third quarter of 2015, the game had a total of 5.5 million subscribers, however as of that time the developer chose not to disclose subscriber figures any more. World of Warcraft is an immensely popular massively multiplayer online role-playing game, also known as MMORPG, developed and published by video game developer Blizzard Entertainment in 2004. World of Warcraft - additional information In terms of class distribution, in the same time period the majority of WoW players have chosen hunter as their character. Approximately 4.9 percent of all characters in U.S. The statistic shows the share of the various races in the online computer game World of Warcraft as of December 2019.
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